Overlook

The city of Overlook stands on the eastern slopes of
the Stonehome Mountains, a hoary range of crumbling
peaks as old as the world. The city’s founding
lies sometime far back in the mists of time, at a point
after the dwarves in this region threw off the shackles
of slavery and chased the giants and orcs west across
the mountains at the end of the Age of Chains. Overlook,
and the fastness of Bordrin’s Watch, were raised
to safeguard the liberated dwarf peoples and to be
the first line of defense should their ancient enemies
forget their defeat and seek to enslave the dwarves
once more.

Since its founding, Overlook has never come under
attack, though Bordrin’s Watch has time and again,
at least once every century. Overlook supplies the
mountain pass with soldiers, supplies, and needed
resources, ensuring the Watch is never without the
goods they need to live up to their ancient responsibility.
While doughty dwarf warriors hold the
Watch, the city is far more cosmopolitan and includes
peoples of nearly every race and culture known in
this corner of the world. Dwarves are still the dominate
group, but humans and halflings make up a
close second, followed by dragonborn, tieflings, and a
smattering of eladrin and elves, and an assortment of
other, less familiar, races.

Overlook is largely a trading center, and people
on both sides of the mountain come to the city to
exchange goods, rumors, and information. The city’s
numerous markets and bustling streets makes it the
ideal place to do business, thus characters in search
of a particular tool or device are more likely to find it
here than anywhere for miles around.

Supplementing its trade is a robust mining industry.
The mountains are rich in iron, silver, tin, and no
few gemstones. Dwarf and human miners and prospectors
set out from Overlook each day, some working
in the blackness of the deep mines, while others scour
the heights in search of treasures—some succeeding,
others failing, and others still vanishing in the misty
peaks never to be seen again.

Although the city depends on Bordrin’s Watch to
endure most of the attacks from the west, the city is
not without its own defenses. The dwarves erected
steep walls to protect themselves, but as the city outgrew
its original protections, the inhabitants raised
more walls to encircle the growing population. So far,
this has happened four times, giving the city four sets
of walls, one inside of the other. The shantytown, the
unofficial ninth district, grows beyond the eastern
walls and it’s just a matter of time before the Council
decides to raise another wall and add those squatters
to the rest of the city.

Piercing each wall, on both the western side and
the eastern side, is a large gate flanked by two square
stone towers. Most times, the gates stand open, even
in the dead of night, but when trouble looms, such
as now, the gates are closed at dusk, and the inner
gates—the ones leading into High Hall—might close
even earlier.

The outer walls are 100 feet tall,—taller where
they travel over higher elevation. Each inner wall
stands another 20 feet tall. Guards patrol the walls
infrequently, though the gatehouses are held by a
half-dozen warriors.

There are eight districts in Overlook:

A map of Overlook is here. Right-click to open in new tab.

Overlook

Scales of War AndrewBC